THE SNAKE EYES BASELINE
R32 / 02 NOV 2026 Opponent’s turn
WHAT TO LOOK FOR

What can we learn by watching?

Identify an observable action or state change and hold two possible explanations open.

Compare a newcomer with a returning Classic player on this opponent-turn frame. Record the cue they cite, their attempted input and the public result separately.

01 / RESEARCH SHORTLIST

Three for Snake Eyes

CURATED FOR THIS QUESTION
Fighting game · 2023

Street Fighter 6

Inspect the command and state receipt when an observer sees someone press a valid-looking battle row twice.

Deduction adventure · 2018

Return of the Obra Dinn

When someone inspects Hem without committing an action, record the route and leave their purpose open.

Survival city builder · 2018

Frostpunk

Record first destination and reported turn owner separately. One correct answer can hide an unnecessarily difficult route.

02 / PRODUCTION CONTEXT

One question, different scales

Compare what the player can infer. The scale labels describe the production context of each example.

03 / COMPARATIVE GALLERY

The top ten

OBSERVE / EDITORIAL RANKING
How these examples were ranked

These editorial lists rank how well a particular shipped interface supports the stated research question. We inspected publisher and developer imagery across 22 candidate games, including examples from the 1990 Loom lineage through 2023 releases. We compared the specificity of the task, the strength of the primary source, whether an observable action can distinguish plausible explanations, and transfer across genres. The four lists answer different questions. The three Snake Eyes picks in each list are separate editorial recommendations. In particular, the Dead Cells team reports a player panel for its revision, and Turn 10 describes direct consultation on Blind Driving Assists. Other proposed prompts and observations are our exercises. No reference screenshot records a Snake Eyes participant, and no sample here represents all game players. Award labels describe their organizer’s category rather than endorsing our rank or exercise.

Each entry links to the image and the feature evidence. Award badges name the recognized category. The saved direction records the director’s own choices.

See how different genres answer this question
10 / 10 references
AAA · Fighting game2023

Street Fighter 6

Record input separately from interpretation

Give a neutral move goal. Record the sequence received, the move the game played and whether a hit registered. A correct input followed by an unexpected outcome is a different observation from a missing input.

Study notes and sources
Why it ranks
The input history, training state and game outcome can be recorded separately in a repeatable fixture.
Where it breaks down
A single recorded direction cannot establish a hardware fault or what the player meant. Practice-mode results also do not establish live-match behavior.
For Snake Eyes
Inspect the command and state receipt when an observer sees someone press a valid-looking battle row twice.
Production
Capcom · PS5 · Capcom web manual, Practice and Recording Settings. Capcom identifies its worldwide multiplatform fighting release. GAconf identifies the Modern and Dynamic controls in its mobility award.
Other views of this game
Capcom · official Street Fighter 6 web manual screenshots
AAA · Racing simulation2022

Gran Turismo 7

Observe route choice as well as completion

Give a cornering task without suggesting the demonstration. Record first button used, whether the example was watched, first completion, failures and time. Keep aided and unaided attempts apart.

Study notes and sources
Why it ranks
The game distinguishes inspecting a lesson, watching a demo, attempting it, and meeting a criterion.
Where it breaks down
A faster second attempt incorporates learning. This screenshot illustrates the task specification and offers no original participant times.
For Snake Eyes
Keep first-time arena comprehension separate from the outcome after the moderator explains the roll.
Production
Polyphony Digital / Sony Interactive Entertainment · PS4 / PS5 · Polyphony Digital online manual illustrations. The official product page identifies this PlayStation Studios release and developer. The scale bracket is editorial.
Other views of this game
Polyphony Digital / Sony Interactive Entertainment · official manual screenshots
Indie · Deduction adventure2018

Return of the Obra Dinn

Separate discovering an answer from entering one

Observe whether the person examines the memory, identifies the person aloud, opens an editable field and enters or defers the answer. Record the visible path and exact words as separate events.

Study notes and sources
Why it ranks
An incomplete ledger entry can be accurately recorded while the player’s uncertainty remains open.
Where it breaks down
A blank attacker field can be intentional uncertainty. It cannot, on its own, demonstrate failed comprehension or broken input.
For Snake Eyes
When someone inspects Hem without committing an action, record the route and leave their purpose open.
Production
Lucas Pope / 3909 · PC · publisher gallery. The game and its creator are identified on the developer’s official game page.
Other views of this game
Lucas Pope / 3909 · developer-supplied PC screenshots
AA · Survival city builder2018

Frostpunk

Count navigation separately from interpretation

Start both participants in an equivalent ordinary city state. Record first panel opened, whether they enter thermal view, the building selected, and the condition they report. Log any return to the wrong panel.

Study notes and sources
Why it ranks
The observer can distinguish panel discovery, selected building and the reported temperature.
Where it breaks down
A wrong first panel demonstrates a route. It does not distinguish an unclear pictogram, remembered shortcut or a deliberate check.
For Snake Eyes
Record first destination and reported turn owner separately. One correct answer can hide an unnecessarily difficult route.
Production
11 bit studios · PC · two different publisher-captured city states. Editorial mid-scale bracket. The studio’s 2017 consolidated report describes almost 50 in-house contributors and external support.
Other views of this game
11 bit studios · publisher-supplied PC screenshots
Indie · Action platformer2018

Dead Cells

Measure target acquisition in the same scene

Set the same encounter and target. Record first identified figure, direction of movement, first attempted target and correction. If the player verbally identifies the right target but repeatedly activates another one, keep the two observations separate.

Study notes and sources
Why it ranks
The revised game illustrates options that can vary a visual or motor barrier without changing the whole task.
Where it breaks down
The still illustrates the revised appearance. It provides no baseline rate or proof the change helped everyone.
For Snake Eyes
Record whether a player identifies Hem and whether they successfully operate the intended control as two measures.
Production
Motion Twin / Evil Empire · PC · Breaking Barriers update, June 2022. The independent project and its update team are credited in the developers’ announcement.
Other views of this game
Motion Twin / Evil Empire · developer update screenshots
Indie · Co-operative cooking2018

Overcooked! 2

Treat a handoff as a sequence between people

For a future session, record item picked up, item left at the handoff point, second chef’s next action and completed order. Time each stage only when both roles have been identified.

Study notes and sources
Why it ranks
A team outcome can be decomposed into visible actions by two different people.
Where it breaks down
A missed handoff may reflect the signal, an occupied player, an obstructed route or an intentional change in plan. The image contains no team conversation.
For Snake Eyes
Record a sender’s visible action and the receiver’s actual state before attributing confusion to one person.
Production
Ghost Town Games / Team17 · PC · publisher gameplay gallery. Team17’s FAQ credits Ghost Town Games and Team17 and documents local and online play. The category describes the studio lineage rather than a disclosed project budget.
Other views of this game
Ghost Town Games / Team17 · publisher-supplied PC screenshots
Publisher-led · Historical narrative RPG2022

Pentiment

Log the point where progress stops

Ask the player to choose a background. Note which row receives focus, whether the person explains its meaning, when confirmation begins and whether the screen advances.

Study notes and sources
Why it ranks
The visible choice, confirmation gesture and subsequent screen are distinct events.
Where it breaks down
Hovering or pausing might mean reading, weighing the fictional choice or trying to operate it. The image does not identify which.
For Snake Eyes
In the creator, distinguish selecting a preview, deciding to keep it and completing the commit.
Production
Obsidian Entertainment / Xbox Game Studios · PC · original game and Obsidian’s official settings illustrations. A small project inside a major publisher. The director’s account describes the scale and the small-team process.
Other views of this game
Obsidian Entertainment / Xbox Game Studios · official settings and publisher-supplied gameplay screenshots
Publisher-led · First-person puzzle2011

Portal 2

Record an inspected link and attempted operation

After setting a clear goal, record first direction of movement, first inspected object, attempted operation and any return to the same place. Only call something a fixation when eye tracking actually supplies that observation.

Study notes and sources
Why it ranks
Camera movement is measurable without labeling it as attention or comprehension.
Where it breaks down
A camera turn indicates changed view, not eye position, attention or comprehension.
For Snake Eyes
For a battle camera test, report what entered the view and what the player did, not where their eyes supposedly went.
Production
Valve · PC · publisher chamber screenshots. Valve’s store page credits the developer and publisher, with separate single-player and co-operative experiences. The screenshots do not disclose team size or budget.
Other views of this game
Valve · publisher-supplied PC screenshots
Publisher-led · Musical graphic adventure1990

Loom

Describe input and target independently

Record which object is targeted, which note positions are activated and whether the observed game state changes. Note an incorrect sequence separately from an incorrect target.

Study notes and sources
Why it ranks
The selected object and the registered note sequence can be recorded separately.
Where it breaks down
A failed phrase could follow a memory lapse, a mapping error, an unintended pointer movement or intentionally trying something new.
For Snake Eyes
In a reproducible fixture, distinguish a correct Remnant selection from the subsequent command input.
Production
Lucasfilm Games · 1990 design · publisher-distributed PC edition, exact screenshot build unspecified. Lucasfilm’s retrospective identifies the original team, period and unusual four-note interaction. Comparing its budget to a contemporary AAA production would be speculative.
Other views of this game
Lucasfilm Games · publisher-distributed PC screenshots
Indie · Environmental placement puzzle2021

Unpacking

Describe an observable placement sequence

Record first container opened, item chosen, target attempted, visible acceptance or rejection, and whether the item is moved again. For a still-only exercise ask for a prediction, not a count of retries.

Study notes and sources
Why it ranks
Repeated arrangement is observable while its purpose remains the player’s to explain.
Where it breaks down
Opening multiple cabinets can be deliberate exploration or difficulty operating the target. The screenshot records neither behavior.
For Snake Eyes
Log a selection, preview, cancel or commit as separate operations. Do not infer dissatisfaction from another preview.
Production
Witch Beam / Humble Games · PC · original game, publisher gallery. Witch Beam’s site credits the team and describes the independent production.
Other views of this game
Witch Beam / Humble Games · publisher-supplied PC screenshots
04 / DIRECTOR’S SELECTION

Saved direction

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